Responsive

[Ethan Marcotte](http://twitter.com/beep), *Responsive Web Design*

>In every other creative medium, the artist begins her work by selecting a canvas. A painter chooses a sheet of paper or fabric to work on; a sculptor might select a block of stone from a quarry. Regardless of the medium, choosing a canvas is a powerful, creative act: before the first brush stroke, before striking the chisel, the canvas gives the art a dimension and shape, a width and a height, establishing a boundary for the work yet to come.

>On the web, we try to mimic this process. We even call it the same thing: we create a "canvas" in our favorite image editor, a blank document with a width and height, with dimension and shape. The problem with this approach is that we're one step removed from our actual canvas: the browser window, and all of its inconsistencies and imperfections. Because let's face it: once they're published online, our designs are immediately at the mercy of the people who view them--their font settings, to the color of their display, to the shape and size of their browser window.

Every designer and developer should [read this book](http://www.abookapart.com/products/responsive-web-design). Even if you have pre-conceived feelings against the ideas of responsive web design, this book is worth a read.

As the size and type of screens that display web pages explodes, the idea of being able to build a site once and have it work across any screen size is compelling. Also, check out [Gridless](http://thatcoolguy.github.com/gridless-boilerplate/), a new responsive framework.